01-27-2025 Update

27 January 2025, posted by Yoshi on the Deadlock forums

Patch notes

Abrams

  • Infernal Resilience increased from 11% to 12%

Bebop

  • Uppercut air control lockout period reduced from 0.5s to 0.3s

Dynamo

  • Kinetic Pulse damage spirit scaling increased from 1.4 to 1.8
  • Kinetic Pulse T3 now also adds +1 Charge

Calico

  • Gloom Bombs now has updated impact SFX
  • Gloom Bombs now has an arming effect for when they are about to detonate
  • Leaping Slash only heals when hitting heroes
  • Leaping Slash fixed VFX to match the damage area more accurately
  • Leaping Slash updated to break breakables in the area
  • Leaping Slash fixed a bug where calico's slash would deal no damage near walls
  • Ava duration reduced from 20s to 15s
  • Ava cooldown reduced from 50s to 45s
  • Ava now gets slowed by 30% for 1s anytime she takes damage
  • Ava speed reduced from 75% to 65%
  • Ava T2 speed increased from +35% to +45%
  • Ava now can now meow with m1
  • Return to Shadows cooldown increased from 80s to 90s
  • Fixed Leaping Slash doing bonus damage from Melee Charge

Grey Talon

  • Spirit Snare cooldown reduced from 37s to 34s
  • Spirit Snare T2 increased from +0.5s to +0.75s

Haze

  • Bullet Dance T3 increased from +40% Evasion to +60%
  • Bullet Dance T3 increased from +2 Dance Move Speed to +3

Holliday

  • Powder Keg will no longer arm instantly if the player has the Bounce Pad modifier
  • Powder Keg Charge Time increased from 1s to 2s
  • Powder Keg knock up time reduced by 15%
  • Bounce Pad no will no longer expire after 5 seconds in the air
  • Bounce Pad spirit scaling reduced from 0.9 to 0.4
  • Bounce Pad will now play a different sound on the player's first bounce when the stomp modifier is active
  • Bounce Pad VFX and lifetime display improved
  • Bounce Pad will now be more responsive for the player when landing and dealing damage
  • Spirit Lasso duration reduced from 2.5s to 2.25s
  • Spirit Lasso duration now lasts 1.5s longer when using Bounce Pad
  • Spirit Lasso Fixed an issue where the lasso animation would get stuck on sometimes

Kelvin

  • Arctic Beam now also slows roll distances by 20%

Seven

  • Storm Cloud secondary ability delay reduced from 2s to 0.25s

Shiv

  • Serrated Knives no longer stops after hitting a Soul Orb

Sinclair

  • No longer has -35% Headshot Damage Reduction
  • Vexing Bolt damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
  • Vexing Bolt T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
  • Vexing Bolt allow for retarget to try to find targets through walls and to bend around corners
  • Rabbit can now use jump
  • Rabbit Hex projectile updated to better track targets that have recently changes models
  • Spectral Assistant update VFX radius & lifetimes to scale off of clone damage
  • Audience Participation cooldown with successful usage reduced from 100% to 50%
  • Audience Participation stolen ultimate duration increased from 10s to 20s
  • Audience Participation VFX updated steal effect to feel snappier
  • Audience Participation fixed a typo in the ability description

Vindicta

  • Bullet damage reduced from 11.7 to 11.4
  • Crow projectile speed reduced from 4750 to 4250
  • Assassinate T2 reduced from +120 to +110

Viscous

  • Goo Ball turn rate improved by 10%

Vyper

  • Bullet damage growth increased from 0.32 to 0.36
  • Petrifying Bola changed the petrify to no longer be breakable
  • Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
  • Fixed Lethal Venom T2 anti-heal not working properly
  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
  • Can no longer stand on top of Walkers

Ammo Scavenger

  • Ammo reduced from 15% to 10%

Swift Striker

  • Fire Rate reduced from 22% to 20%

Alchemical Fire

  • Base damage reduced from 50 to 45

Spellslinger Headshots

  • Amp per headshot increased from 4% to 6%
  • Max Stacks reduced from 12 to 10

Bullet Lifesteal

  • Lifesteal reduced from 26% to 24%

Heroic Aura

  • Lifesteal reduced from 18% to 16%

Berserker

  • Damage to gain stack increased from 100 to 120