Patch notes
About these notes Valve's own words, as posted on the Deadlock forums. Values that changed are shown as Alchemical Fire
- Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)
Berserker
- Weapon Damage per Stack reduced from
6%to 5% - Bullet Resistance reduced from
9%to 8%
Frenzy
- Weapon Damage per Stack reduced from
8%to 7% - Bullet Resistance reduced from
10%to 8% - Fire Rate reduced from
40%to 35% - Low Health Bullet Resistance reduced from
55%to 50%
Restorative Shot
- Cooldown increased from
7sto 9s
- Unstoppable state no longer blocks anti-heal effects
Yamato
- Bullet damage growth reduced from
0.33to 0.27 Shadow Transformation T1 reduced from +20% Fire Rate to +15%