Patch notes
About these notes Valve's own words, as posted on the Deadlock forums. Values that changed are shown as- Added an option to allow canceling abilities with the ability key to the main options page.
- Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
- Soul orb size increased by 10%
- Soul orb lag compensation buffer increased from 120ms to 140ms
- Fixed issues with denying melee soul orbs
- Fixed various other timing related bugs with Soul orbs
- Fixed shotguns doing too much damage to Guardians
- Removed the outer lanes teleporters
- Sprint increased by +0.5 for all heroes
- Removed the top of the mid arch from being able to be occupied
- Lifesteal provided by things like Soul Shredder bullets now properly diminishes in stacking with other sources of lifesteal
- Fix an edge case where a player can claim the Rejuv but also get parried
- Fixed spellslinger headshots providing more bonuses than intended
- Fixed some misc mispredictions during Ice Path movement
- Fixed Ice Path being overly sticky for allies
- Fixed Ivy, Viscous and Magic Carpet moving faster than desired when holding the soul urn
- Urn reveal time reduced from
25sto 15s - Urn speed limit increased from 13 m/s to 15 m/s
- Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
- Mantle now requires pushing WASD Direction toward a ledge
- Improved Camera positions while character is backed up against walls
- When attaching to a zipline, movement direction can override the travel direction
- When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
Calico
- Health growth per boon reduced from
41to 34 Leaping Slash Heal reduced from 50to 40Leaping Slash Heal Spirit Scaling reduced from 1.6to 1.1
Holliday
Powder Keg T2 bonus damage reduced from 100to 80Crackshot T2 bonus damage reduced from 85to 60
Mirage
Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s
Seven
- Health Regen reduced from
3to 1.5
Sinclair
Vexing Bolt cooldown increased from 15to 24Vexing Bolt T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s" Vexing Bolt T2 changed from "Bolt Apply -25% Fire Rate for 5s"to -13s Cooldown
Vindicta
Crow Familiar duration spirit scaling reduced from 0.03to 0.024Crow Familiar Health Drain reduced from 3%to 2.3%
Infuser
- Spirit Lifesteal reduced from
20%to 15% - Bonus Spirit reduced from
16to 13