Patch notes
About these notes Valve's own words, as posted on the Deadlock forums. Values that changed are shown asAbramsCultist SacrificeCalicoSevenFleetfootHealing NovaHeadhunterGrey TalonSinclairHollidayMo & KrillCrippling HeadshotSiphon BulletsBebopShivWardenRestorative ShotHeadshot BoosterMelee ChargeBlood TributeExpress ShotArmor Piercing RoundsCrushing FistsCounterspellSpellbreakerSuperior CooldownTankbusterDecayLightning ScrollBoundless SpiritVortex WebMercurial MagnumInfernusMcGinnisPocketViscousWraith
- Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
- Trooper resistance near base reduced from
40%to 35% - Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
- Fixed Neutrals near the base gaining the "near base" trooper resist
- Added news kiosk structure in between Mid Lane Walker and base entrance
- Added wall partition structures outside of Outer Lane base entrances
- Improved lighting in Mid Boss area
Restorative Shot
- Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)
Headshot Booster
- Now requires the center pellet hit the head hitbox to count
Fleetfoot
- Cooldown increased from
10sto 16s - Duration increased from
4sto 6s - No longer grants +125 Bonus Health
- Now grants +10% Bullet Resistance
- While active, you gain +40% Slow Resistance
Melee Charge
- Fixed always giving 25% more damage against objectives
Headhunter
- Now requires the center pellet hit the head hitbox to count
- Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
- Bonus Headshot Damage reduced from
100to 75 - Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
Cultist Sacrifice
- Out of Combat Regen reduced from
4to 2 - Weapon Damage vs NPC reduced from
35%to 30% - Bullet Resist vs NPC reduced from
35%to 30% - Fire Rate reduced from
25%to 10% - Fire Rate now scales with Boons (1.25%)
- Health Bonus reduced from
250to 100 - Health Bonus now scales with Boons (11)
Blood Tribute
- Fire Rate increased from
35%to 40%
Express Shot
- Fixed shotguns with express shot instantly applying buildups
Crippling Headshot
- No longer has a 3s cooldown
- Debuff duration reduced from
10sto 8s
Armor Piercing Rounds
- Bullet Velocity increased from
30%to 35% (to match the component)
Crushing Fists
- Fixed always giving 25% more damage against objectives
Healing Nova
- Now a T3 item
- Base heal increased from
260to 325 - Heal now scales with Boons rather than Spirit Power (7 per Boon)
- Now grants +8 Spirit Power
- Cooldown reduced from
70sto 60s
Counterspell
- Duration increased from
0.8sto 1s
Spellbreaker
- Fixed it affecting Lady Geist's Soul Exchange
Siphon Bullets
- Cooldown increased from
0.7sto 0.8s - Fixed various bugs with stat stealing and Capacitor/Debuff Remover
Superior Cooldown
- Cooldown Reduction reduced from
26%to 25%
Tankbuster
- Fixed various bugs when multiple abilities hit on the same frame
Decay
- Damage no longer procs item effects (like Affliction)
Lightning Scroll
- Fixed bugs when used with Refresher
Boundless Spirit
- Spirit % bonus increased from
+10%to +13%
Vortex Web
- Adjusted cast arc to be more similar to other grenades
Mercurial Magnum
- Fixed an interaction bug with Split Shot
Abrams
- Health growth per boon reduced from
81to 78 Infernal Resilience Damage Regenerated increased from 10%to 12%Infernal Resilience T3 increased from 5%to 6%- Various network related fixed for Shoulder Charge
Shoulder Charge wall stun from 0.85sto 0.6sShoulder Charge T2 changed from -12s Cooldown to +0.45s Wall Stun Shoulder Charge T3 changed to -18s Cooldown Seismic Impact cooldown increased from 160sto 170s
Bebop
- Hyperbeam cooldown reduced from
130sto 110s - Fixed some issues with lag compensation and Hook
Calico
- Ammo increased from
9to 10 Ava self slow on damage duration increased from 1.5sto 2sAva self slow on damage increased from -50%to -65%Ava duration reduced from 15sto 14sAva T1 duration reduced from +20sto +14sAva recent damage window increased from 5sto 6s- Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)
Grey Talon
Spirit Snare radius increased from 6.2to 6.5Guided Owl duration increased from 14sto 16sGuided Owl cooldown decreased from 127sto 125sGuided Owl T2 cooldown improved from -47sto -50s
Holliday
- Fixed some issues with lag compensation and Lasso
Spirit Lasso cooldown increased from 100sto 105sSpirit Lasso T3 improved from -30s Cooldown to -35s
Infernus
Afterburn headshot buildup rate improved by 10%
McGinnis
- Fixed Turret bugs when thrown at the Patron Throne
Mo & Krill
- Base gun damage increased from
2.6to 2.7 Scorn spirit scaling increased from 0.39to 0.42Combo cooldown increased from 75sto 80s
Pocket
Flying Cloak spirit damage scaling increased from 1.04to 1.3
Seven
- Fixed Health Regen being 3 instead of 1.5
Power Surge spirit scaling increased from 0.148to 0.16Storm Cloud DPS reduced from 120to 115Storm Cloud T3 reduced from +75to +70Storm Cloud spirit scaling increased from 0.65to 0.7Storm Cloud cooldown increased from 148sto 155s
Shiv
- Alt Fire base damage reduced by 15%
- Rage per weapon damage reduced by 10%
Sinclair
Vexing Bolt radius increased from 3mto 3.5mVexing Bolt radius fixed to scale with radius increase now Spectral Assistant T2 duration increased from +5sto +7sRabbit Hex cooldown reduced from 35sto 30s
Viscous
Goo Ball duration reduced from 10sto 9s
Warden
- Bullet damage per boon reduced from
0.74to 0.6 Last Stand interrupt cooldown increased from 20sto 30s
Wraith
Telekinesis duration reduced from 3sto 2.75s