Patch notes
About these notes Valve's own words, as posted on the Deadlock forums. Values that changed are shown asVindictaHollidaySinclairVyperCalicoBebopDrifterMinaSevenShivGrey TalonVictorDoormanWardenSiphon BulletsSilence WaveBillyInfernusViscousWeakening HeadshotBackstabberBlood TributeCapacitorRebuttalRestorative LocketVeil WalkerHealing NovaTrophy CollectorInhibitorRusted BarrelBullet Resist ShredderDecayMagic CarpetSpirit BurnAbramsKelvinMirageMo & KrillPaigeParadoxLong RangeSharpshooterHeadhunterShadow WeaveCrippling HeadshotRicochetSpellslingerWeapon ShieldingReturn FireGuardian WardDivine BarrierMetal SkinCounterspellCheat DeathWitchmailCold FrontQuicksilver ReloadSpirit SapTorment PulseFocus LensEscalating Exposure
- Rejuv only heals the person hitting the crystal
- Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
- Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
Abrams
Infernal Resilience damage regenerated increased from 12%to 13%
Bebop
- Weapon Range growth per boon increased from
1.2to 1.5 - Bullet damage growth per boon increased from
0.13to 0.14 Exploding Uppercut cooldown reduced from 21sto 19sExploding Uppercut T1 increased from -10.5sto -11s- Hyperbeam cooldown reduced from
120sto 105s
Billy
- Base health from
730to 740 Rising Ram cooldown decreased from 33sto 30s
Calico
Gloom Bombs T3 increased from +2 Bombs to +3 Leaping Slash melee damage scaling increased from 1.3to 1.5Leaping Slash heal spirit scaling increased from 1.2to 1.4Ava T3 increased from -15s Cooldown to -20s Ava T3 increased from +25 Health Regen to +35 Return to Shadows cooldown reduced from 110sto 100s
Doorman
- Call Bell explosion damage reduced from
70to 60 - Call Bell explosion damage spirit scaling increased from
1.4to 1.5 - Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter
- Health gain per boon reduced from
41to 39 - Weapon falloff start distance reduced from
24mto 22m - Weapon damage gain per boon reduced from
0.55to 0.52 Bloodscent T3 Bonus amp damage reduced from +11%to +10%Rend now causes you to briefly float in the air during the cast time
Grey Talon
- Bullet damage growth based on Spirit Power increased from
0.07to 0.08 Spirit Snare Curse duration increased from 2sto 2.25sSpirit Snare T2 changed from "+0.75 Curse Duration"to "Applies -15% Bullet Resistance for 10s"Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s"to "+1s Curse Duration and +1.5m Radius"
Holliday
- Base bullet damage reduced from
26to 22 - Bullet damage growth increased from
1.08to 1.23 Powder Keg displacement duration reduced from 1sto 0.4sPowder Keg damage reduced from 90to 80Powder Keg T2 damage reduced from 75to 65Powder Keg spirit scaling increased from 1.4to 1.6Powder Keg T3 charges reduced from +3to +2Powder Keg T3 now also increases displacement duration by 0.4s
Infernus
Flame Dash DPS reduced from 33to 30Flame Dash T2 reduced from +37 DPS to +35
Kelvin
Frost Grenade cooldown reduced from 22sto 20s
Mina
Rake heal spirit scaling increased from 1to 1.5Love Bites buildup now takes 1 less shot Love Bites on proc damage increased from 45to 55Love Bites on proc damage spirit scaling increased from 1.5to 1.7Nox Nostra cooldown reduced from 130sto 115s
Mirage
Fire Scarabs T3 increased from +60 Max Health Steal to +70
Mo & Krill
Combo cast range reduced from 5mto 4.75m
Paige
- Defend and Fight! barrier spirit power scaling increased from
1.4to 1.6
Paradox
- Bullet damage growth reduced from
0.275to 0.27
Seven
- Move speed reduced from
6.9to 6.8 - Incoming crit resistance reduced from
-35%to -25% Power Surge T3 spirit power scaling reduced from 0.34to 0.3Storm Cloud DPS spirit scaling reduced from 0.65to 0.6Storm Cloud initial radius reduced from 12mto 10m
Shiv
Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS Slice and Dice T3 Max cd reduction from -6sto -8sBloodletting cooldown reduced from 25sto 20sBloodletting incoming damage deferred increased from 25%to 30%Bloodletting T3 increased from +35% Damage Cleared to +45%
Sinclair
Vexing Bolt radius reduced from 3.5to 3.25Spectral Assistant base damage reduced from 18to 15Spectral Assistant spirit scaling increased from 0.28to 0.36Spectral Assistant T3 increased from +45% Fire Rate to +60% Rabbit Hex T3 increased from +5% Damage Amp to +7% Audience Participation cooldown reduced from 100sto 85sAudience Participation duration increased from 10sto 12s
Victor
- Health per boon reduced from
45to 41 Jumpstart recharge timer increased from 3sto 8sAura of Suffering reduced from 9mto 8mAura of Suffering cooldown increased from 1sto 2.5s
Vindicta
Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you) Stake duration reduced from 2sto 1.75sStake slow increased from 30%to 40%Flight duration increased from 12sto 13sFlight spirit damage increased from 9to 10Flight T2 increased from +6sto +7sFlight T3 increased from +11 Spirit Damage to +14 Crow Familiar debuff duration reduced from 6sto 4sCrow Familiar debuff duration spirit scaling reduced from 0.022to 0.013Crow Familiar bleed per second increased from 2.15%to 2.7%Crow Familiar T2 reduced from -16s Cooldown to -12s
Viscous
- Alt Fire base damage reduced from
63to 48 - Alt Fire damage growth increased from
0.45to 1.25
Vyper
- Falloff min range increased from
13mto 15m Screwjab Dagger spirit scaling increased from 0.74to 1.0Screwjab dagger cooldown reduced from 10sto 9sScrewjab Dagger T3 increased from +1s Slow Duration to +2s Lethal Venom cooldown reduced from 26sto 20sPetrifying Bola range increased from 6mto 8mPetrifying Bola cooldown reduced from 110sto 90s
Warden
- Base Sprint speed reduced from
2.5to 2 Alchemical Flask T2 reduced from +45to +40Last Stand spirit scaling reduced from 1.6to 1.45
Weakening Headshot
- Bullet resistance reduction increased from
-12%to -13% - Debuff duration increased from
10sto 12s
Backstabber
- Cooldown increased from
4sto 5s - Damage per second reduced from
20to 17
Long Range
- Now grants +4% Fall Off Range
Blood Tribute
- Spirit Resistance increased from
8%to 10% - Active move speed increased from
2to 2.25
Headhunter
- Bonus Damage boon scaling increased from
3to 4
Shadow Weave
- Invis Sprint speed increased from
+2to +5
Capacitor
- Now grants +8% Fire Rate
- Projectile speed increased by 20%
Crippling Headshot
- Debuff duration increased from
8sto 12s
Ricochet
- No longer targets zipline targets
Spellslinger
- Buff duration increased from
14to 18
Rebuttal
- No longer grants +50% Melee Damage on successful parry
- Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Weapon Shielding
- Damage requirement reduced from
200to 175
Return Fire
- Bullet Resistance increased from
6%to 8%
Restorative Locket
- No longer scales with Spirit Power (0.17)
- Now scales with Boons (0.3)
Guardian Ward
- Cast range increased from
35mto 40m
Divine Barrier
- Cast range increased from
35mto 40m
Veil Walker
- Heal per boon increased from
3to 4 - Duration increased from
6sto 7s
Healing Nova
- Heal per boon increased from
4.4to 6 - Now grants +6% Ability Range
Metal Skin
- Duration increased from
4sto 5s
Counterspell
- Duration reduced from
1to 0.9
Trophy Collector
- Out of Combat regen increased from
3.5to 4 - Souls Per Minute increased from
23to 25
Cheat Death
- Cooldown reduced from
100sto 90s
Witchmail
- Spirit Power bonus increased from
10to 14
Siphon Bullets
- Max HP Steal reduced from
55to 35 - Max HP Steal now scales per Boon (0.8)
- Duration reduced from
20sto 17s
Inhibitor
- Healing Reduction increased from
-30%to -35% - Debuff duration increased from
4sto 5s
Rusted Barrel
- Cast range increased from
23mto 28m - Bullet Resistance reduction increased from
-5%to -6%
Bullet Resist Shredder
- No longer grants +20% Melee Resistance
- Now grants +7% Bullet Resistance
Cold Front
- Damage reduced from
125to 100
Quicksilver Reload
- Bonus damage reduced from
60to 55
Spirit Sap
- Spirit Power Reduction increased from
-18to -24
Silence Wave
- Spirit Power Reduction increased from
-18to -24 - Silence duration reduced from
3.75to 3.25 - Width increased by 10%
Torment Pulse
- Cooldown reduced from
1.5to 1.4
Decay
- Cooldown reduced from
36to 32 - Bleed Damage spirit scaling increased from
0.0038to 0.055
Magic Carpet
- Spirit Power increased from
+10to +14 - Speed increased from
6to 7
Focus Lens
- Now deals damage whenever the debuff is removed rather than only on expire
Escalating Exposure
- Spirit Resistance reduced from
20%to 17%
Spirit Burn
- Ability Range reduced from
10%to 8% - Proc damage reduced from
120to 110