Update 6812

21 October 2026

Game data
No change

Map changes

Gameplay objects4

1

Shown on the right

Game object citadel_breakable_prop, economy

  • turned 120° -121, 15, 173 m
  • turned 180° -123, 14, 171 m
  • moved 0.2 m north -189, 7, 79 m
  • moved 0.2 m north -191, 7, 79 m
2

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Game object trigger_neutral_shield, economy

  • removed -230, 10, 0 m
  • removed 235, 10, 0 m
  • removed 127, 2, -34 m
  • removed -56, 12, -24 m
  • removed -126, 2, 42 m
  • removed -87, 12, 105 m
  • removed 101, 12, 105 m
  • removed 89, 12, -109 m
3

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Game object info_neutral_trooper_camp, economy

  • 4 settings changed 0, -20, 0 m
    SettingBeforeAfter
    campnamemid_neutralsnone
    initialspawndelayinseconds-1none
    eneutraltroopertype5none
    spawnintervalinseconds-1none
  • 1 setting changed 97, 11, -94 m
    SettingBeforeAfter
    subclass_nameneutral_camp_mediumneutral_camp_strong
4

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Game object info_neutral_trooper_spawn, economy

  • 2 settings changed 87, 63, 52 m
    SettingBeforeAfter
    eneutraltroopertype6-1
    neutralsubclassnoneneutral_sinners_sacrifice
  • 2 settings changed 70, 63, 48 m
    SettingBeforeAfter
    eneutraltroopertype6-1
    neutralsubclassnoneneutral_sinners_sacrifice
  • 2 settings changed 87, 63, 44 m
    SettingBeforeAfter
    eneutraltroopertype6-1
    neutralsubclassnoneneutral_sinners_sacrifice
  • 1 setting changed 0, -20, 0 m
    SettingBeforeAfter
    covergroupid2002none
  • 2 settings changed -80, 14, 39 m
    SettingBeforeAfter
    eneutraltroopertype6-1
    neutralsubclassnoneneutral_sinners_sacrifice
  • 2 settings changed -87, 14, 44 m
    SettingBeforeAfter
    eneutraltroopertype6-1
    neutralsubclassnoneneutral_sinners_sacrifice
  • 1 setting changed -123, 7, 49 m
    SettingBeforeAfter
    eneutraltroopertype2-1
  • 1 setting changed -129, 7, 46 m
    SettingBeforeAfter
    eneutraltroopertype2-1

Where you can move15

5

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Covers about 15 by 11 m, 5 m tall.

Plays differently

Link to this change

6

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Covers about 18 by 18 m, 5 m tall.

Plays differently

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7

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Covers about 13 by 13 m, 5 m tall.

Plays differently

Link to this change

8

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Covers about 15 by 15 m, 4 m tall.

Plays differently

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9

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Covers about 10 by 4 m, 11 m tall.

Plays differently

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10

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Covers about 11 by 15 m, 5 m tall.

Plays differently

Link to this change

11

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Covers about 11 by 13 m, 5 m tall.

Plays differently

Link to this change

12

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Covers about 11 by 12 m, 5 m tall.

Plays differently

Link to this change

13

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Covers about 13 by 13 m, 5 m tall.

Plays differently

Link to this change

14

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Covers about 11 by 16 m, 5 m tall.

Plays differently

Link to this change

15

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Covers about 14 by 14 m, 5 m tall.

Plays differently

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16

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Covers about 14 by 14 m, 5 m tall.

Plays differently

Link to this change

17

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Covers about 9 by 18 m, 5 m tall.

Plays differently

Link to this change

18

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Covers about 9 by 18 m, 5 m tall.

Plays differently

Link to this change

19

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Covers about 18 by 12 m, 5 m tall.

Plays differently

Link to this change

Smaller changes550

550 small visual changes. Open a group to see them; each opens in the map viewer.

Added215
Removed186
Reshaped141
Collision only8
Under the hoodeverything else in the build, build details

What this build changed

Program
citadel.signatures, particles.dll, client.dll, server.dll
Map files
1 file: dl_midtown.vpk

Art, sound and interface files

KindChangedNewRemoved
Models4
Textures1

Build details

Build
6812
On Steam
21 October 2026 at 21:50 UTC
Compiled
Oct 21 2026 14:47:09
Source revision
11157350
Steam manifest
3382966679983893150
Compared with
build 6810