Minor Update - 10-05-2026

5 October 2026, posted by IceFrog on Steam, game build 6753

Patch notes

  • Fixed bugs that were causing troopers to walk too slowly in lane

Rat King

  • Scrap GrenadeFixed some bugs with bouncing targeting
  • Scrap GrenadeDamage increased from 65 to 70
  • Scrap GrenadeT2 Damage increased from 65 to 70
  • Rat SwarmBase Cooldown reduced from 28s to 24s
  • Rule, Ratannia!Cooldown increased from 130 to 160
  • Rule, Ratannia!Damage Reduction reduced from 20% to 15%
  • Rule, Ratannia!Radius reduced from 24m to 20m
  • Rule, Ratannia!Charge Duration reduced from 12s to 10s
  • Rule, Ratannia!Bonus Move speed no longer scales with Spirit
  • Rule, Ratannia!Now falls faster while charging
  • Rule, Ratannia!T1 +1m/s Move Speed to +2m/s Move Speed
  • Rule, Ratannia!T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
  • Rule, Ratannia!T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
  • Rule, Ratannia!T2 Flag Duration reduced from +8s to +5s
  • Rule, Ratannia!T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)

Sinclair

  • Base HP Regen reduced from 2 to 1
  • GunFalloff range reduced from 25-61 to 20-60
  • GunReduced bullet base damage from 17.76 to 16.5
  • Vexing BoltNow does half damage to objectives
  • Spectral AssistantGun falloff range reduced from 25-61 to 20-60
  • Rabbit HexRadius reduced from 6.5m to 6m
  • Rabbit HexT3 reduced from +3m Radius to +2m
  • Audience ParticipationCopy duration reduced from 12s to 9s
  • Audience ParticipationCopied cooldown increased from 40% to 60%

Game files

24 entries in 6 of the game's data files changed since build 6746.

  • abilities.vdata 12 entries
  • generic_data.vdata 1 entry
  • heroes.vdata 3 entries
  • misc.vdata 2 entries
  • npc_units.vdata 5 entries
  • talker/ 1 entry
See every changed line

Map changes

Read from the game files, compared with build 6736.

Update 6753 changed how parts of the map play: 4 gameplay objects changed, 21 changes alter where you can move and 2 larger areas were rebuilt. Below, the changes are in order of how much they matter, each with the map before and after.

Show the changes as

Gameplay objects

1

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Game object citadel_zipline_path_node, movement

  • 2 settings changed 33, 54, -223 m
    SettingBeforeAfter
    speed_multiplier_from_base_bonus01.5
    speed_multiplier_to_base_bonus1.50
Zipline point changed, after update 6753 Zipline point changed, before (update 6736) 6736 6753
2

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Game object citadel_breakable_prop, economy

  • moved 0.1 m north -191, 7, -51 m
  • moved 1 m north, turned 3° -236, 13, -76 m
  • moved 1 m north, turned 3° -236, 12, -75 m
3 × Breakable crate moved, after update 6753 3 × Breakable crate moved, before (update 6736) 6736 6753

Where you can move

3

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Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

4

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

5

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

6

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

7

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

8

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

9

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

10

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

11

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

12

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

13

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

14

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

15

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

16

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

17

Show on the right

Movement, changes where you can move

Only the collision changed here: the walls and floors you bump into, with nothing you can see. This can add an invisible wall, close a gap or change where a jump lands.

Invisible collision changed, after update 6753 Invisible collision changed, before (update 6736) 6736 6753

Link to this change

Smaller changes

632 small visual changes. Open a group to see them; each opens in the map viewer.

Added239
Removed232
Reshaped155
Collision only6

Build details

Build
6753
On Steam
5 October 2026 at 23:00 UTC
Compiled
Oct 05 2026 15:40:16
Source revision
11087340
Steam manifest
5466296182351976932
Compared with
build 6746