Update 6801
20 October 2026 Silent update Valve put this build out on Steam without patch notes. Everything here is read from the game's files.
- Map
- 17 changes
- Code
- 48 files
- Game data
- 2889 entries
What changed
from the game's filesPlayed it? Sign in to explain what a change does and help other players.
Map changes
How this is written Written automatically from the game files. Positions, shapes and values are exactly what the files say. Settings keep the game's own names (likeguard_boss_name): the files do not say what each one does in a match. Gameplay objects5
About gameplay objects Objects the game itself defines: jump pads, ziplines, camps, crates and the like. What is listed is what changed in their data.3 × Breakable crate moved, Neutral camp moved, 3 × Neutral spawn point moved, 2 × Neutral spawn point changed.
Around them: rebuilt over about 49 by 39 m, 48 m tall.
Plays differently 55k triangles added, 41k removed; surfaces: brick wall residential, abstract painted trim prop, simple generic a
10 × Breakable crate moved.
Around them: rebuilt over about 29 by 27 m, 8 m tall.
Plays differently 92k triangles added, 48k removed; surfaces: simple prop painted, simple generic a, concrete architecture
Breakable crate moved.
Around them: reshaped over about 2 by 7 m.
Plays differently 5 triangles added, 2 removed; surfaces: blend garden, wood varnished trim
Game object citadel_breakable_prop, economy
- turned 180° -20, 10, 106 m
- turned 90° 7, 10, 91 m
- turned 180° -44, 7, 38 m
- turned 180° 8, 10, 106 m
- turned 90° 10, 10, 106 m
- turned 180° -28, 7, 59 m
- turned 180° -3, 10, 89 m
- turned 180° 4, 10, 86 m
- turned 90° -27, 10, 21 m
- turned 180° -25, 10, 21 m
- turned 180° -24, 7, 59 m
- turned 90° -26, 7, 59 m
- turned 90° -6, 3, 39 m
- turned 180° 28, 7, -58 m
- turned 90° 26, 7, -58 m
- turned 180° 24, 7, -58 m
- turned 90° 76, 10, -80 m
- moved 0.4 m south-west, turned 180° 35, 10, -73 m
- moved 0.4 m south-west, turned 180° 34, 10, -72 m
- moved 0.5 m south, turned 166° 18, 10, -106 m
- turned 4° 16, 10, -106 m
- turned 180° -24, 10, -40 m
- turned 180° 27, 10, -20 m
- turned 90° 29, 10, -20 m
- turned 180° 43, 7, -38 m
- turned 180° -46, 3, -31 m
- turned 90° -47, 3, -31 m
- turned 165° 75, 10, -60 m
- turned 90° -5, 3, -42 m
- turned 180° -6, 3, -42 m
- turned 90° -13, 18, -74 m
- turned 90° -13, 18, -69 m
- turned 180° 67, 4, 31 m
- turned 90° 68, 4, 31 m
- turned 90° 79, 18, 90 m
- turned 180° 80, 10, 57 m
- turned 180° 76, 10, 57 m
- turned 90° 95, 21, 17 m
- turned 180° 99, 7, 46 m
- turned 180° 102, 7, 76 m
- turned 90° 103, 10, 87 m
- turned 90° 119, 10, 88 m
- turned 180° 16, 10, 104 m
- turned 180° 13, 10, 104 m
- turned 180° 36, 10, 115 m
- turned 180° 39, 10, 118 m
- turned 180° 71, 13, 132 m
- turned 180° 48, 13, 132 m
- turned 180° 97, 7, 17 m
- turned 180° 94, 7, 17 m
- turned 180° 77, 10, 37 m
- turned 180° 80, 10, 37 m
- moved 0.8 m north, turned 90° 48, 12, 68 m
- turned 90° -15, -2, 5 m
- moved 0.2 m north-east 3, -2, 3 m
- turned 180° -1, -16, 22 m
- turned 180° 1, -16, 22 m
- turned 90° 32, -16, 42 m
- turned 90° -1, -16, 36 m
- turned 90° 1, -16, 37 m
- turned 90° -5, -16, 49 m
- turned 180° -6, -16, 49 m
- turned 90° -8, -16, 49 m
- moved 0.3 m south -3, -2, -2 m
- turned 90° 15, -2, -5 m
- turned 180° -1, -16, -22 m
- turned 180° 1, -16, -22 m
- turned 90° 195, 7, 46 m
- turned 105° 129, 7, 44 m
- turned 90° 129, 7, 46 m
- turned 105° 156, 7, 30 m
- turned 105° 156, 7, 32 m
- turned 180° 199, 7, 69 m
- turned 180° 197, 7, 69 m
- turned 180° 223, 7, -22 m
- turned 180° 223, 7, -24 m
- turned 180° 155, 3, -9 m
- turned 90° 226, 7, -34 m
- turned 90° 226, 7, -36 m
- turned 90° 155, 7, -69 m
- turned 90° 158, 7, -16 m
- turned 90° 156, 7, -15 m
- moved 0.2 m west, turned 150° 72, -10, -24 m
- moved 0.4 m west, turned 75° 73, -10, -24 m
- turned 90° 29, -16, -38 m
- turned 90° 65, -10, -36 m
- turned 90° -53, -6, 12 m
- turned 90° -62, -11, 28 m
- turned 60° -92, -10, 32 m
- turned 165° -91, -10, 32 m
- turned 90° -90, -10, 32 m
- turned 90° -99, -3, 32 m
- turned 165° -100, -3, 32 m
- turned 105° -101, -3, 32 m
- turned 90° -149, -3, 36 m
- turned 90° -155, -1, 48 m
- turned 180° -162, -1, 59 m
- turned 90° -163, -1, 59 m
- turned 180° -42, -11, 40 m
- turned 90° -41, -11, 41 m
- turned 105° -46, 2, 87 m
- turned 90° -46, 2, 89 m
- turned 180° -124, -2, 43 m
- turned 180° -124, -2, 42 m
- turned 93° -69, 7, 43 m
- turned 180° -69, 7, 41 m
- turned 90° -118, 10, 99 m
- turned 90° -79, 7, 66 m
- turned 90° -96, -3, 57 m
- turned 90° -96, -3, 59 m
- turned 90° -131, 29, 24 m
- turned 180° -131, 29, 26 m
- turned 90° -81, 7, 66 m
- turned 90° -122, 7, 17 m
- turned 180° -134, 31, 84 m
- turned 180° -136, 31, 84 m
- turned 180° -139, 28, 69 m
- turned 180° -141, 28, 69 m
- turned 90° -146, 28, 52 m
- turned 180° -95, 7, 9 m
- turned 180° -115, 31, 96 m
- turned 180° -117, 31, 96 m
- moved 0.2 m east, turned 90° -95, 10, 117 m
- turned 180° -75, 10, 111 m
- turned 90° -172, 13, 56 m
- turned 90° -172, 13, 54 m
- moved 0.3 m north-west, turned 180° -105, -3, 30 m
- moved 0.3 m south-west, turned 180° -105, -3, 32 m
- turned 90° -113, 20, 68 m
- turned 90° -113, 20, 70 m
- turned 90° 99, 10, -72 m
- turned 180° 128, 7, -40 m
- turned 180° 130, 7, -40 m
- turned 90° 130, 23, -26 m
- turned 90° 96, -3, -57 m
- turned 90° 96, -3, -59 m
- turned 90° 123, 8, -34 m
- turned 180° 131, 10, -72 m
- turned 90° 84, 7, -40 m
- moved 0.5 m south-east 93, 11, -101 m
- turned 90° 130, 10, -82 m
- turned 180° 73, -3, -61 m
- turned 180° 94, 33, -27 m
- turned 180° 97, 33, -27 m
- moved 0.8 m east 96, 11, -101 m
- turned 90° 113, 24, -101 m
- turned 90° -88, 0, -67 m
- turned 90° -88, 0, -63 m
- moved 0.2 m north, turned 180° -35, 13, -125 m
- turned 180° -39, 13, -120 m
- turned 90° -61, -1, -80 m
- turned 90° -31, 10, -42 m
- turned 90° -34, 10, -73 m
- turned 90° -34, 10, -71 m
- turned 90° -121, 10, -96 m
- turned 90° -85, -1, -50 m
- turned 90° -72, -1, -80 m
- turned 90° -73, -1, -50 m
- turned 180° -70, -1, -50 m
- moved 2 m north-east, turned 135° -118, 10, -97 m
- turned 180° -43, 10, -99 m
- turned 180° -95, 7, -17 m
- turned 180° -97, 7, -17 m
- moved 0.4 m west -102, 7, -28 m
- turned 90° -104, 7, -28 m
- moved 0.6 m north, turned 180° -35, 13, -127 m
- turned 180° -189, 7, -61 m
- turned 90° -197, 16, -44 m
- moved 0.8 m south, turned 90° -202, 7, -64 m
- moved 0.8 m south, turned 90° -202, 7, -66 m
- moved 0.6 m north-east, turned 180° -206, 7, -59 m
- turned 90° -191, 7, -51 m
- turned 90° -161, 7, -31 m
- turned 90° -161, 7, -33 m
- turned 90° -128, 7, -46 m
- turned 90° -128, 7, -48 m
- moved 0.3 m north-west, turned 165° -128, 7, -36 m
- turned 90° -163, 0, -4 m
- moved 0.2 m north, turned 90° -161, 7, -52 m
- turned 90° -226, 7, 36 m
- turned 90° -226, 7, 34 m
- turned 180° -225, 7, 22 m
- turned 180° -225, 7, 24 m
- turned 90° -163, 0, 4 m
- moved 0.5 m north-east, turned 90° -159, 7, -52 m
- turned 90° 184, 10, -138 m
- turned 180° 156, 10, -152 m
- turned 90° 156, 10, -155 m
- turned 180° 110, 13, -174 m
- turned 75° 111, 13, -175 m
- turned 90° 134, 10, -119 m
- turned 75° 116, 15, -141 m
- turned 90° 155, 10, -85 m
- turned 75° 80, 26, -132 m
- turned 180° 189, 10, 97 m
- turned 180° 197, 16, 93 m
- turned 180° 199, 16, 94 m
- turned 90° 212, 10, 109 m
- turned 120° 212, 10, 106 m
- turned 180° 130, 16, 159 m
- turned 90° 128, 16, 159 m
- turned 180° 100, 13, 149 m
- turned 180° 100, 13, 146 m
- turned 180° 70, 26, 126 m
- turned 90° 188, 10, 100 m
- turned 90° 127, 10, 147 m
- turned 180° 128, 10, 148 m
- turned 180° 112, 16, 148 m
- turned 180° -140, 11, 138 m
- turned 165° -140, 11, 136 m
- turned 75° -165, 13, 150 m
- turned 180° -165, 13, 148 m
- turned 90° -154, 10, 93 m
- turned 89° -192, 16, 126 m
- turned 89° -192, 16, 123 m
- turned 90° -215, 7, 95 m
- turned 90° -217, 7, 95 m
- turned 90° -154, 23, 107 m
- turned 75° -142, 21, 148 m
- turned 180° -142, 21, 146 m
- turned 180° -189, 7, 79 m
- turned 90° -155, 7, 66 m
- turned 90° -125, 11, -106 m
- turned 90° -208, 10, -84 m
- turned 90° -208, 10, -86 m
- turned 90° -193, 10, -113 m
- moved 0.4 m north, turned 90° -193, 10, -115 m
- turned 90° -123, 10, -160 m
- moved 0.6 m north-west, turned 165° -97, 10, -139 m
- turned 90° -93, 10, -126 m
- turned 90° -133, 10, -85 m
- turned 90° -95, 11, -182 m
- turned 90° -114, 11, -149 m
- moved 0.3 m north, turned 180° -98, 10, -140 m
- turned 90° -148, 11, -154 m
- turned 180° -149, 11, -154 m
- turned 90° -183, 10, -129 m
- turned 180° -185, 10, -129 m
- turned 90° -73, 27, -137 m
- moved 0.2 m south, turned 90° -193, 10, -111 m
- turned 90° -72, 11, -116 m
Game object citadel_breakable_prop, economy
- removed 61, 11, -113 m
- removed 61, 11, -116 m
Where you can move12
About movement changes Changes to the collision: the walls, floors and edges you bump into, from the game's own collision data.Where only the collision changed, nothing looks different, but it can add an invisible wall, close a gap or change where a jump lands.Reshaped over about 30 by 27 m, 10 m tall.
Plays differently 2k triangles added, 2k removed; surfaces: mushroom, simple wood a, simple prop painted
Covers about 43 by 8 m, 3 m tall.
Plays differently
Covers about 14 by 32 m, 7 m tall.
Plays differently
Covers about 4 by 3 m.
Plays differently
Covers about 10 by 4 m, 11 m tall.
Plays differently
Covers about 2 by 2 m.
Plays differently
Covers about 2 by 2 m.
Plays differently
Covers about 3 by 4 m.
Plays differently
Covers about 3 by 1 m, 3 m tall.
Plays differently
Covers about 15 by 1 m, 9 m tall.
Plays differently
Covers about 17 by 13 m, 31 m tall.
Plays differently
Covers about 17 by 11 m.
Plays differently
Smaller changes699
699 small visual changes. Open a group to see them; each opens in the map viewer.
Added255
- New small prop4k triangles added; simple generic a, street lamp illum, brown stone residential
- New small prop464 triangles added; simple prop painted, signage diner
- New detail18 triangles added; brown stone residential
- New detail12 triangles added; stone tile
- New detail6 triangles added; brown stone residential
- New detail5 triangles added; street curb, stone sidewalk
- New detail4 triangles added; street curb
- New detail3 triangles added; stone block, metal painted trim
- New detail2 triangles added; metal painted trim
- New detail2 triangles added; brownstone residential
- New detail2 triangles added; metal painted trim
- New detail2 triangles added; street curb
- New detail2 triangles added; street curb
- New detail2 triangles added; stone wall asylum
- New detail2 triangles added; stone tile mansion
- New detail2 triangles added; brown stone residential, church wall
- New detail2 triangles added; cobblestone waterfront, abstract painted trim prop
- New detail2 triangles added; street curb
- New detail2 triangles added; metal painted trim
- New detail2 triangles added; brown stone residential
- New detail2 triangles added; asphalt broadway
- New detail2 triangles added; stone tile
- New detail2 triangles added; arch trim generic bottom
- New detail2 triangles added; concrete trim, park wall
- New detail2 triangles added; park wall
- New detail2 triangles added; metal painted trim, simple prop painted
- New detail2 triangles added; park wall
- New detail2 triangles added; concrete architecture
- New detail2 triangles added; asphalt broadway
- New detail2 triangles added; street curb
- New detail2 triangles added; metal painted trim
- New detail2 triangles added; stone tile
- New detail2 triangles added; street curb
- New detail2 triangles added; street curb
- New detail2 triangles added; street curb
- New detail2 triangles added; street curb
- New detail2 triangles added; hideout vertex color
- New detail2 triangles added; street curb
- New detail2 triangles added; glass indus exchange, simple wood a
- New detail2 triangles added; stone tile
- New detail2 triangles added; museum marble white
- New detail2 triangles added; street curb
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; simple generic a
- New detail1 triangles added; scaffolding veil cloth02 noanim
- New detail1 triangles added; wood rough
- New detail1 triangles added; wood rough
- New detail1 triangles added; wood rough
- New detail1 triangles added; wood rough
- New detail1 triangles added; backdrop building facade
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; simple wood
- New detail1 triangles added; wood rough
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; wood painted trim
- New detail1 triangles added; blockout factory wall
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; metal painted
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; wood rough
- New detail1 triangles added; simple wood a
- New detail1 triangles added; simple wood a
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; wood rough
- New detail1 triangles added; wood rough
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; wood rough
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; wood varnished trim
- New detail1 triangles added; metal painted trim
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; street curb
- New detail1 triangles added; park rock
- New detail1 triangles added; stone wall block
- New detail1 triangles added; wood varnished trim
- New detail1 triangles added; mushroom
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; concrete sidewalk
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; brick wall residential
- New detail1 triangles added; simple wood a
- New detail1 triangles added; stone wall asylum
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; concrete sidewalk
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; simple wood a
- New detail1 triangles added; wood plank
- New detail1 triangles added; stone wall asylum
- New detail1 triangles added; wood pier building
- New detail1 triangles added; simple wood a
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; church wall
- New detail1 triangles added; brick wall residential
- New detail1 triangles added; simple metal a
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; abstract painted trim
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; church wall
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; wood painted trim
- New detail1 triangles added; church wall
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; street curb
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; simple generic a
- New detail1 triangles added; stone tile
- New detail1 triangles added; concrete sidewalk
- New detail1 triangles added; church wall
- New detail1 triangles added; church wall
- New detail1 triangles added; church wall
- New detail1 triangles added; pipe01 small
- New detail1 triangles added; hideout vertex color
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; park rock
- New detail1 triangles added; simple generic a
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; backdrop building facade
- New detail1 triangles added; backdrop building facade
- New detail1 triangles added; stone tile
- New detail1 triangles added; park wall
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; metal painted trim
- New detail1 triangles added; arch trim generic
- New detail1 triangles added; stone tile
- New detail1 triangles added; stone tile
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; wood painted trim
- New detail1 triangles added; park wall
- New detail1 triangles added; simple wood
- New detail1 triangles added; metal painted trim
- New detail1 triangles added; park wall
- New detail1 triangles added; park wall
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; park wall
- New detail1 triangles added; park wall
- New detail1 triangles added; park wall
- New detail1 triangles added; arch trim generic
- New detail1 triangles added; stone tile
- New detail1 triangles added; flat generic dark brown charm wpo
- New detail1 triangles added; park wall
- New detail1 triangles added; stone tile
- New detail1 triangles added; flat generic dark brown charm wpo
- New detail1 triangles added; wood painted trim
- New detail1 triangles added; park rock
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; simple generic a
- New detail1 triangles added; park wall
- New detail1 triangles added; street curb
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; simple generic a
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; concrete architecture
- New detail1 triangles added; wood floor tile
- New detail1 triangles added; park wall
- New detail1 triangles added; simple wood a
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; stone tile
- New detail1 triangles added; park wall
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; chairs shoeshine01a
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; simple
- New detail1 triangles added; simple wood a
- New detail1 triangles added; stone tile
- New detail1 triangles added; blend garden
- New detail1 triangles added; abstract painted trim
- New detail1 triangles added; park wall
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; wood rough
- New detail1 triangles added; simple wood a
- New detail1 triangles added; abstract painted trim
- New detail1 triangles added; abstract painted trim
- New detail1 triangles added; cobblestone waterfront
- New detail1 triangles added; stone tile
- New detail1 triangles added; stone tile
- New detail1 triangles added; abstract painted trim
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; abstract painted trim prop
- New detail1 triangles added; park wall
- New detail1 triangles added; stone tile
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; simple wood a
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; arch trim generic
- New detail1 triangles added; stone tile
- New detail1 triangles added; metal painted trim
- New detail1 triangles added; stone tile
- New detail1 triangles added; wood rough
- New detail1 triangles added; wood plank
- New detail1 triangles added; brown stone residential
- New detail1 triangles added; wood varnished trim
- New detail1 triangles added; stone tile grey
- New detail1 triangles added; stone tile grey
- New detail1 triangles added; wood rough
- New detail1 triangles added; stone tile
- New detail1 triangles added; park wall notint
- New detail1 triangles added; park wall
- New detail1 triangles added; park wall
- New detail1 triangles added; brick wall residential
- New detail1 triangles added; stone tile
- New detail1 triangles added; park wall
- New detail1 triangles added; wood painted trim
- New detail1 triangles added; park wall
- New detail1 triangles added; stone tile
- New detail1 triangles added; backdrop building facade
- New detail1 triangles added; concrete debris
- New detail1 triangles added; scaffolding veil cloth
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; simple prop painted
- New detail1 triangles added; park tree leaves
- New detail1 triangles added; museum marble white
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; wood varnished trim
- New detail1 triangles added; stone tile
- New detail1 triangles added; stone tile
- New detail1 triangles added; simple
- New detail1 triangles added; museum marble white
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone sidewalk
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; museum marble white
- New detail1 triangles added; museum marble white
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile mansion
- New detail1 triangles added; stone tile museum exterior
- New detail1 triangles added; museum marble white
- New detail1 triangles added; stone tile museum exterior
Removed262
- Medium structure removed8k removed; metal painted trim
- Small prop removed3k removed; metal painted trim
- Small prop removed1k removed; light mounted, abstract concrete trim brown, simple generic a
- Small prop removed1k removed; light mounted
- Small prop removed1k removed; ceiling lamp illum, simple generic a, wood varnished trim
- Small prop removed560 removed; light mounted
- Detail removed252 removed; street curb
- Detail removed100 removed; simple prop painted
- Detail removed46 removed; mesh base fw
- Detail removed6 removed; simple prop painted
- Detail removed4 removed; window factory illum paint, simple metal a
- Detail removed4 removed; window apartment glass, wood plank
- Detail removed4 removed; street curb
- Detail removed4 removed; stone sidewalk, simple metal a, park wall
- Detail removed4 removed; park wall
- Detail removed4 removed; park wall
- Detail removed3 removed; park wall, concrete trim
- Detail removed3 removed; concrete debris
- Detail removed3 removed; concrete architecture
- Detail removed3 removed; stone tile mansion
- Detail removed2 removed; metal painted trim
- Detail removed2 removed; metal painted trim
- Detail removed2 removed; simple metal a
- Detail removed2 removed; street curb
- Detail removed2 removed; simple prop painted
- Detail removed2 removed; stone sidewalk
- Detail removed2 removed; metal painted trim, stone tile mansion
- Detail removed2 removed; wood plank
- Detail removed2 removed; metal painted trim
- Detail removed2 removed; metal painted trim
- Detail removed2 removed; mushroom, pipe01 small
- Detail removed2 removed; church wall, hideout vertex color
- Detail removed2 removed; glass shop, glass shop interior
- Detail removed2 removed; street curb
- Detail removed2 removed; simple prop painted
- Detail removed2 removed; park wall, stone tile
- Detail removed2 removed; street curb
- Detail removed2 removed; simple wood
- Detail removed2 removed; brick wall residential
- Detail removed2 removed; street curb
- Detail removed2 removed; park wall
- Detail removed2 removed; cobblestone waterfront, park wall
- Detail removed2 removed; concrete architecture
- Detail removed2 removed; stone tile mansion
- Detail removed2 removed; park wall
- Detail removed2 removed; park wall
- Detail removed2 removed; brick wall indus
- Detail removed2 removed; glass indus exchange, glass indus exchange interior bright
- Detail removed2 removed; stone tile
- Detail removed2 removed; stone tile, scaffolding veil cloth
- Detail removed2 removed; park tree leaves, metal painted trim
- Detail removed2 removed; simple metal a
- Detail removed2 removed; metal painted trim, simple prop painted
- Detail removed2 removed; simple
- Detail removed2 removed; museum marble white
- Detail removed2 removed; stone tile museum exterior
- Detail removed2 removed; museum marble white
- Detail removed1 removed; hideout vertex color
- Detail removed1 removed; simple metal a
- Detail removed1 removed; wood rough
- Detail removed1 removed; simple metal a
- Detail removed1 removed; hideout vertex color
- Detail removed1 removed; hideout vertex color
- Detail removed1 removed; scaffolding veil cloth02 noanim
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; backdrop building facade
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; simple generic a
- Detail removed1 removed; backdrop building facade
- Detail removed1 removed; wood rough
- Detail removed1 removed; simple wood
- Detail removed1 removed; hideout vertex color
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; wood rough
- Detail removed1 removed; metal painted
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; metal painted
- Detail removed1 removed; hideout vertex color
- Detail removed1 removed; wood rough
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; wood rough
- Detail removed1 removed; concrete sidewalk
- Detail removed1 removed; street curb
- Detail removed1 removed; simple wood a
- Detail removed1 removed; blockout factory wall
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; wood rough
- Detail removed1 removed; simple generic a
- Detail removed1 removed; simple wood a
- Detail removed1 removed; roof paper01
- Detail removed1 removed; roof paper01
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; roof paper01
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; roof paper01
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; concrete sidewalk
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; wood varnished trim
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; park rock
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; brick wall residential
- Detail removed1 removed; concrete sidewalk
- Detail removed1 removed; street curb
- Detail removed1 removed; park wall
- Detail removed1 removed; stone sidewalk
- Detail removed1 removed; pipe01 small
- Detail removed1 removed; wood pier building
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; church wall
- Detail removed1 removed; simple wood a
- Detail removed1 removed; church wall
- Detail removed1 removed; street curb
- Detail removed1 removed; stone sidewalk
- Detail removed1 removed; simple metal a
- Detail removed1 removed; blend garden
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; church wall
- Detail removed1 removed; brick wall residential
- Detail removed1 removed; church wall
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; stone wall asylum
- Detail removed1 removed; stone sidewalk
- Detail removed1 removed; concrete sidewalk
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; simple wood
- Detail removed1 removed; street curb
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; stone tile
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; backdrop building facade
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; backdrop building facade
- Detail removed1 removed; park rock
- Detail removed1 removed; concrete debris
- Detail removed1 removed; stone wall block
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; park wall
- Detail removed1 removed; brick wall residential
- Detail removed1 removed; brown stone residential
- Detail removed1 removed; simple wood a
- Detail removed1 removed; stone sidewalk
- Detail removed1 removed; park wall
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; park wall
- Detail removed1 removed; arch trim generic
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; arch trim generic
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; simple wood a
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; concrete trim
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; stone tile
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; park rock
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; arch trim generic
- Detail removed1 removed; simple
- Detail removed1 removed; stone wall block
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; pipe01 small
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; arch trim generic
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; simple
- Detail removed1 removed; simple wood
- Detail removed1 removed; concrete architecture
- Detail removed1 removed; stone tile
- Detail removed1 removed; simple
- Detail removed1 removed; park wall
- Detail removed1 removed; stone tile
- Detail removed1 removed; simple wood a
- Detail removed1 removed; abstract painted trim
- Detail removed1 removed; abstract painted trim
- Detail removed1 removed; simple wood a
- Detail removed1 removed; simple generic a
- Detail removed1 removed; abstract painted trim prop
- Detail removed1 removed; stone tile
- Detail removed1 removed; simple wood
- Detail removed1 removed; wood rough
- Detail removed1 removed; park wall
- Detail removed1 removed; simple metal a
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; park wall
- Detail removed1 removed; stone tile
- Detail removed1 removed; metal painted trim
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall notint
- Detail removed1 removed; simple
- Detail removed1 removed; wood varnished trim
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; wood painted trim
- Detail removed1 removed; stone tile
- Detail removed1 removed; simple prop painted
- Detail removed1 removed; backdrop building facade
- Detail removed1 removed; simple
- Detail removed1 removed; wood plank
- Detail removed1 removed; stone tile grey
- Detail removed1 removed; stone tile grey
- Detail removed1 removed; park wall
- Detail removed1 removed; park wall
- Detail removed1 removed; wood varnished trim
- Detail removed1 removed; stone tile
- Detail removed1 removed; simple wood a
- Detail removed1 removed; simple
- Detail removed1 removed; stone tile
- Detail removed1 removed; concrete debris
- Detail removed1 removed; stone tile
- Detail removed1 removed; stone tile
- Detail removed1 removed; glass indus exchange interior bright
- Detail removed1 removed; simple
- Detail removed1 removed; museum marble white
- Detail removed1 removed; museum marble white
- Detail removed1 removed; museum marble white
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; museum marble white
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; stone tile mansion
- Detail removed1 removed; museum marble white
- Detail removed1 removed; museum marble white
- Detail removed1 removed; museum marble white
- Detail removed1 removed; backdrop building facade
Reshaped165
- Large rework32k triangles added; 32k removed; brown stone residential, brick wall residential, wood painted trim
- Medium rework8k triangles added; 8k removed; brown stone residential, brick wall residential, wood plank
- Medium rework5k triangles added; 8k removed; simple generic a, simple prop painted, unnamed
- Small rework936 triangles added; 921 removed; mushroom
- Small rework411 triangles added; 415 removed; mushroom, hideout vertex color
- Small rework261 triangles added; 261 removed; arch trim generic
- Tiny rework119 triangles added; 133 removed; roof paper01, brick wall residential, abstract painted trim
- Tiny rework1 triangles added; 142 removed; wood varnished trim, simple wood a
- Tiny rework3 triangles added; 69 removed; hideout glass stem02, hideout glass whiskey01, brick wall residential
- Tiny rework16 triangles added; 20 removed; brick wall residential, brown stone residential, window apartment glass
- Tiny rework14 triangles added; 12 removed; simple wood a, simple metal a, brick wall side
- Tiny rework25 triangles added; 1 removed; brown stone residential, brick wall residential
- Tiny rework10 triangles added; 5 removed; mushroom
- Tiny rework5 triangles added; 9 removed; mushroom
- Tiny rework8 triangles added; 4 removed; simple wood a, hideout vertex color
- Tiny rework3 triangles added; 7 removed; park wall, park tree leaves solid
- Tiny rework6 triangles added; 4 removed; brick wall residential, flat generic varnished wood, street curb
- Tiny rework1 triangles added; 8 removed; simple wood a, wood painted trim, wood rough
- Tiny rework3 triangles added; 6 removed; concrete trim, concrete architecture, park wall
- Tiny rework5 triangles added; 4 removed; flat generic cloth, concrete debris, wood painted trim
- Tiny rework4 triangles added; 4 removed; window factory illum paint, simple metal a
- Tiny rework5 triangles added; 3 removed; mushroom
- Tiny rework4 triangles added; 4 removed; stone tile, simple wood a
- Tiny rework5 triangles added; 3 removed; stone tile, simple wood a
- Tiny rework6 triangles added; 1 removed; window factory, wood rough, simple metal a
- Tiny rework5 triangles added; 2 removed; wood rough
- Tiny rework4 triangles added; 3 removed; park rock, stone tile mansion
- Tiny rework4 triangles added; 2 removed; hideout vertex color, simple prop painted
- Tiny rework3 triangles added; 3 removed; simple prop painted, wood plywood trim
- Tiny rework4 triangles added; 2 removed; pipe01 med
- Tiny rework4 triangles added; 2 removed; simple, simple wood a
- Tiny rework3 triangles added; 2 removed; metal painted trim, wood rough
- Tiny rework2 triangles added; 3 removed; wood rough, metal painted
- Tiny rework2 triangles added; 3 removed; street curb, hideout vertex color
- Tiny rework1 triangles added; 4 removed; park wall, stone tile
- Tiny rework1 triangles added; 4 removed; arch trim generic bottom, brick wall residential, brown stone residential
- Tiny rework2 triangles added; 3 removed; newspaper, pipe01 small, pipe01 str
- Tiny rework3 triangles added; 2 removed; stone tile mansion, stone sidewalk
- Tiny rework3 triangles added; 2 removed; simple
- Tiny rework1 triangles added; 4 removed; stone block, statue owl, park wall
- Tiny rework2 triangles added; 2 removed; simple prop painted
- Tiny rework2 triangles added; 2 removed; wood rough
- Tiny rework1 triangles added; 3 removed; metal painted trim, simple wood
- Tiny rework3 triangles added; 1 removed; wood rough
- Tiny rework2 triangles added; 2 removed; metal painted trim
- Tiny rework2 triangles added; 2 removed; hideout vertex color
- Tiny rework2 triangles added; 2 removed; glass indus lit, simple prop painted
- Tiny rework1 triangles added; 3 removed; window apartment glass, wood plank
- Tiny rework2 triangles added; 2 removed; brick wall side
- Tiny rework2 triangles added; 2 removed; simple wood a, stone tile mansion
- Tiny rework1 triangles added; 3 removed; simple prop painted, hideout vertex color
- Tiny rework2 triangles added; 2 removed; simple wood a, metal painted trim, simple metal a
- Tiny rework2 triangles added; 2 removed; simple wood a, abstract painted trim prop, glass shop
- Tiny rework2 triangles added; 2 removed; park wall
- Tiny rework2 triangles added; 2 removed; simple
- Tiny rework3 triangles added; 1 removed; stone sidewalk, church wall
- Tiny rework2 triangles added; 2 removed; simple metal a, hideout vertex color
- Tiny rework2 triangles added; 2 removed; diner metal
- Tiny rework1 triangles added; 3 removed; simple, simple wood a
- Tiny rework2 triangles added; 2 removed; stone tile
- Tiny rework2 triangles added; 2 removed; metal painted trim
- Tiny rework2 triangles added; 2 removed; hideout vertex color
- Tiny rework2 triangles added; 1 removed; simple prop painted, metal painted trim
- Tiny rework1 triangles added; 2 removed; wood rough
- Tiny rework1 triangles added; 2 removed; wood rough
- Tiny rework1 triangles added; 2 removed; simple wood a, simple prop painted
- Tiny rework1 triangles added; 2 removed; metal painted trim
- Tiny rework1 triangles added; 2 removed; hideout vertex color, wood varnished trim
- Tiny rework1 triangles added; 2 removed; simple prop painted, wood painted trim
- Tiny rework2 triangles added; 1 removed; stone wall block, simple prop painted
- Tiny rework1 triangles added; 2 removed; abstract painted trim prop, concrete architecture
- Tiny rework1 triangles added; 2 removed; wood painted trim, simple generic a
- Tiny rework1 triangles added; 2 removed; brick wall side, cobblestone waterfront
- Tiny rework2 triangles added; 1 removed; park wall, grass atlas
- Tiny rework2 triangles added; 1 removed; park wall, stone tile mansion
- Tiny rework1 triangles added; 2 removed; park wall, stone tile
- Tiny rework2 triangles added; 1 removed; street curb, metal painted trim
- Tiny rework1 triangles added; 2 removed; stone tile
- Tiny rework1 triangles added; 2 removed; park wall
- Tiny rework1 triangles added; 2 removed; park wall, blend garden
- Tiny rework1 triangles added; 2 removed; wood painted trim, stone tile mansion
- Tiny rework2 triangles added; 1 removed; wood varnished trim, hideout vertex color
- Tiny rework2 triangles added; 1 removed; wood varnished trim, stone tile
- Tiny rework1 triangles added; 2 removed; park wall
- Tiny rework1 triangles added; 2 removed; simple, stone sidewalk
- Tiny rework1 triangles added; 2 removed; simple
- Tiny rework2 triangles added; 1 removed; park wall
- Tiny rework2 triangles added; 1 removed; simple
- Tiny rework1 triangles added; 2 removed; stone tile
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; wood rough
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; wood rough
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; simple wood a
- Tiny rework1 triangles added; 1 removed; wood painted trim
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; pipe01 str painted
- Tiny rework1 triangles added; 1 removed; concrete factory coal
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; stone sidewalk, simple prop painted
- Tiny rework1 triangles added; 1 removed; wood pier building
- Tiny rework1 triangles added; 1 removed; simple metal a
- Tiny rework1 triangles added; 1 removed; abstract painted trim
- Tiny rework1 triangles added; 1 removed; pipe01 small painted
- Tiny rework1 triangles added; 1 removed; stone tile mansion
- Tiny rework1 triangles added; 1 removed; concrete debris, abstract painted trim prop
- Tiny rework1 triangles added; 1 removed; stone wall asylum
- Tiny rework1 triangles added; 1 removed; pipe01 small
- Tiny rework1 triangles added; 1 removed; pipe01 small, wood rough
- Tiny rework1 triangles added; 1 removed; church wall
- Tiny rework1 triangles added; 1 removed; park wall, wood painted trim
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; wood rough, simple wood a
- Tiny rework1 triangles added; 1 removed; wood varnished trim, simple wood a
- Tiny rework1 triangles added; 1 removed; simple wood a, brick wall indus
- Tiny rework1 triangles added; 1 removed; cobblestone waterfront
- Tiny rework1 triangles added; 1 removed; simple generic a
- Tiny rework1 triangles added; 1 removed; street curb, brick wall indus
- Tiny rework1 triangles added; 1 removed; wood painted trim
- Tiny rework1 triangles added; 1 removed; arch trim generic
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; arch trim generic
- Tiny rework1 triangles added; 1 removed; brick wall residential
- Tiny rework1 triangles added; 1 removed; stone wall block
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; wood painted trim
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; grass atlas, blend garden
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; concrete architecture
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; statue claw eyeball
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; arch trim generic, abstract painted trim prop
- Tiny rework1 triangles added; 1 removed; stone tile, metal painted trim
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; simple generic a, abstract painted trim prop
- Tiny rework1 triangles added; 1 removed; pipe01 med
- Tiny rework1 triangles added; 1 removed; pipe01 small
- Tiny rework1 triangles added; 1 removed; church wall
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; simple wood
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; simple prop painted
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; stone tile grey
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; stone tile
- Tiny rework1 triangles added; 1 removed; simple metal a
- Tiny rework1 triangles added; 1 removed; simple metal a
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; park wall
- Tiny rework1 triangles added; 1 removed; hideout vertex color
- Tiny rework1 triangles added; 1 removed; simple generic a
- Tiny rework1 triangles added; 1 removed; stone tile mansion
- Tiny rework1 triangles added; 1 removed; museum metal green
- Tiny rework1 triangles added; 1 removed; backdrop building facade
Collision only16
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
- Invisible collision changedChanges where you can move
Under the hoodgame files, everything else in the build, build details
Game files
About the game files These are the files as the game reads them, so they show changes the notes may not mention. 2889 entries in 13 files, compared with build 6796 Open the game filesThe biggest changes
- Melee
ability_melee_nursenew +868 −0 - Lurking Terrors
ability_nurse_fearnew +702 −0 - Nurse Harrow
hero_nurse+554 −69 - Leech Therapy
ability_nurse_leech_therapynew +534 −0 - Healing Needles
ability_nurse_healing_needlesnew +426 −0 - Code Blue
citadel_weapon_nurse_healing_needlesnew +393 −0
By file
abilities.vdata- 273 entries
heroes.vdata- 2 entries
modifiers.vdata- 1 entry
npc_units.vdata- 1 entry
tagged_sounds/- 14 entries, 1 new
talker/- 14 entries in 3 files, 2 new
localization/- 2584 entries in 5 files
Also in this build
About this list From the game's files on Steam and the index of its archive: which files are new, changed or gone.It says what kind of file changed, not what the change does.- Code
48 files, among them client, engine2, servershow all 48
- animationsystem
- assetpreview
- client
- deadlock
- engine2
- filesystem_stdio
- helpsystem
- host
- imemanager
- inputsystem
- localize
- materialsystem2
- meshsystem
- navsystem
- netgraph_subtool
- networksystem
- p4lib
- panorama
- panorama_text_pango
- panoramauiclient
- particles
- physicsbuilder
- propertyeditor
- pulse_system
- rendersystemdx11
- rendersystemempty
- rendersystemvulkan
- resourcecompiler
- resourcesystem
- scenefilecache
- scenesystem
- schemasystem
- server
- soundsystem
- soundviewer_subtool
- steamaudio
- tier0
- toolframework2
- valve_avi
- valve_webm
- valve_wmf
- vconcomm
- vconsole2
- vfx_dx11
- visbuilder
- vphysics2
- vscript
- worldrenderer
- Libraries
2 updatedshow all 2
- bugreporter_filequeue
- v8system
- Classes
31 new, 122 changed, 2 removed, new code for Nurse Harrowshow all 31
- CAI_NPC_NurseLeechVData
- CCitadelProjectileVData
- CCitadel_Ability_Nurse_AdrenalineRush
- CCitadel_Ability_Nurse_AdrenalineRush_VData
- CCitadel_Ability_Nurse_Fear
- CCitadel_Ability_Nurse_Fear_VData
- CCitadel_Ability_Nurse_HealingNeedleWeapon
- CCitadel_Ability_Nurse_HealingNeedleWeaponVData
- CCitadel_Ability_Nurse_HealingNeedles
- CCitadel_Ability_Nurse_HealingNeedlesVData
- CCitadel_Ability_Nurse_LeechTherapy
- CCitadel_Ability_Nurse_LeechTherapy_VData
- CCitadel_Modifier_Nurse_AdrenalineRush_Base
- CCitadel_Modifier_Nurse_AdrenalineRush_Buff
- CCitadel_Modifier_Nurse_AdrenalineRush_BuffVData
- CCitadel_Modifier_Nurse_AdrenalineRush_Crash
- CCitadel_Modifier_Nurse_AdrenalineRush_CrashVData
- CCitadel_Modifier_Nurse_Fear_Buildup
- CCitadel_Modifier_Nurse_Fear_Debuff
- CCitadel_Modifier_Nurse_Fear_Debuff_VData
- CCitadel_Modifier_Nurse_Fear_Gaze
- CCitadel_Modifier_Nurse_HealingNeedleEquipped
- CCitadel_Modifier_Nurse_HealingNeedleEquippedVData
- CCitadel_Modifier_Nurse_HealingNeedles_Buff
- CCitadel_Modifier_Nurse_HealingNeedles_BuffVData
- CCitadel_Modifier_Nurse_LeechTherapy_Ally
- CCitadel_Modifier_Nurse_LeechTherapy_StackBonus
- CCitadel_Modifier_Nurse_LeechTherapy_Target
- CCitadel_Modifier_Nurse_LeechTherapy_Target_VData
- CNPC_NurseLeech
- CNPC_NurseLeech_GraphController
- Console settings
- changed
- Program
animationsystem.dll, assetpreview.dll, bugreporter_filequeue.dll, citadel.signatures and 47 moreshow all 51
- animationsystem.dll
- assetpreview.dll
- bugreporter_filequeue.dll
- citadel.signatures
- deadlock.exe
- engine2.dll
- filesystem_stdio.dll
- helpsystem.dll
- imemanager.dll
- inputsystem.dll
- localize.dll
- materialsystem2.dll
- meshsystem.dll
- navsystem.dll
- networksystem.dll
- p4lib.dll
- panorama.dll
- panorama_text_pango.dll
- panoramauiclient.dll
- particles.dll
- physicsbuilder.dll
- propertyeditor.dll
- pulse_system.dll
- rendersystemdx11.dll
- rendersystemempty.dll
- rendersystemvulkan.dll
- resourcecompiler.dll
- resourcesystem.dll
- scenefilecache.dll
- scenesystem.dll
- schemasystem.dll
- soundsystem.dll
- steamaudio.dll
- netgraph_subtool.dll
- soundviewer_subtool.dll
- tier0.dll
- toolframework2.dll
- v8system.dll
- valve_avi.dll
- valve_webm.dll
- valve_wmf.dll
- vconcomm.dll
- vconsole2.exe
- vfx_dx11.dll
- visbuilder.dll
- vphysics2.dll
- vscript.dll
- worldrenderer.dll
- client.dll
- host.dll
- server.dll
- Map files
7 files: dl_hideout.vpk, dl_midtown.vpk, new_player_basics.vpk and 4 moreshow all 7
- dl_hideout.vpk
- dl_midtown.vpk
- new_player_basics.vpk
- nurse_postgame_portrait.vpk
- abrams.vpk
- vampirebat.vpk
- nurse_shop.vpk
- Translations
16 languages: Brazilian Portuguese, Czech, French and 13 moreshow all 16
- Brazilian Portuguese
- Czech
- French
- German
- Indonesian
- Italian
- Japanese
- Korean
- Latin American Spanish
- Polish
- Russian
- Simplified Chinese
- Spanish
- Thai
- Turkish
- Ukrainian
Art, sound and interface files
| Kind | Changed | New | Removed |
|---|---|---|---|
| Sounds | 6 | 2718 | |
| Models | 423 | 467 | |
| Particle effects | 35 | 358 | |
| Textures | 15 | 63 | 10 |
| Other | 19 | 51 | |
| Materials | 14 | 18 | |
| Interface | 15 | 4 |
Build details
About these details From the game's own version file (steam.inf) and Steam.Compiled is when Valve built it, as the file says. On Steam is when it was put out for players.- Build
- 6801
- On Steam
- 20 October 2026 at 20:56 UTC
- Compiled
- Oct 20 2026 13:53:46
- Source revision
- 11151951
- Steam manifest
- 2602580013593153774
- Compared with
- build 6796
- Every file
- SteamDB game tracker