Halloween 2026 + Gameplay Update

30 October 2026

755 entries in 14 files changed from build 6821 to 6826 , not counting 162 routine changes

abilities.vdata

112 entries

+1 −1 #

+1 −1 #

+1 −1 #

+2 −2 #

+1 −1 #

+1 −1 #

+5 −5 #

+6 −0 #

+1 −1 #

+8 −4 #

+4 −0 #

+21 −19 #

+3 −3 #

+3 −3 #

+2 −2 #

69 routine changes: 2 with every value as it was, only moved; 67 with nothing but a setting given the same way to many entries.

  • m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_TROPHY_ENEMY" taken from 68 entries
  • m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY | CITADEL_UNIT_TARGET_PICKUP_ENEMY" added to 68 entries
  • m_strLocToken = "#AbilityButtonHint_HalloweenCauldron" added to 66 entries
  • m_strContext = "melee_halloween_troll" added to 66 entries
  • m_strLocToken = "#AbilityButtonHint_HalloweenTroll" added to 66 entries
  • m_strContext = "melee_halloween_cauldron" added to 66 entries